Lumberyard
User Guide (Version 1.16)

Screen Fader Node

This topic references tools and features that are legacy. If you want to use legacy tools in Lumberyard Editor, disable the CryEntity Removal gem using the Project Configurator or the command line. To learn more about legacy features, see the Amazon Lumberyard Legacy Reference.

Use the Screen Fader node to fade the screen in and out in a scene.

To add a Screen Fader node in the Track View editor

  1. In the Track View editor, right-click either the sequence (top node) or the Director node in the tree as applicable, and then click Add Screen Fader.

  2. Click the Fader key under the ScreenFader node.

  3. To position a key, double-click the preferred location on its highlighted row in the timeline. Double-click the green marker, and then under Key Properties, enter a value for the following properties:

Screen Fader Node Key Properties

Property Description
Type Selects either FadeIn or FadeOut values.
ChangeType For this transition type select from Cubic Square, Linear, Sinus Curve, Square, or Square Root.
Color Specifies the RGB value used for fading.
Duration Specifies how long it takes to fade in or out the screen.
Texture

Specifies a texture file to use as a screen overlay. An alpha texture is commonly used for effects like dirt or blood. The texture is multiplied by the color value to allow you to animate the brightness during the fade.

Use Current Color Ignores the Color property and uses the color of the previous key instead.

You can also create a screen fader effect by using the Image:ScreenFader flow graph node.