Shadows Setup Node - Lumberyard User Guide

Shadows Setup Node

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

You can use the Shadows Setup node to add or remove sun shadow maps over several frames in a sequence.

To add a Shadows Setup node in the Track View

  1. In the Track View, right-click the sequence (top node) or the Director node in the tree, and then choose Add Shadows Setup Node.

  2. Select the GSMCache key under the ShadowsSetup node.

  3. Double-click to position the key on its highlighted row in the timeline.