Lumberyard
User Guide (Version 1.15)

Entity Outliner

Component entity system is in preview release and is subject to change.

The Entity Outliner shows all the entities and slices in the level. You can view the parenting hierarchies, lock selections, show and hide entities in the viewport, and create and save search filters.

From the Entity Outliner, you can do the following:

Entities in blue are part of a slice.

Entities in white represent freestanding entities that are not part of a slice.

To open the Entity Outliner

  • In Lumberyard Editor, choose Tools, Entity Outliner.

Reordering Entities

When you create new entities or instantiate slices, they appear at the bottom of the list in the Entity Outliner.

To move an entity up or down, right-click on an entity and then choose Move Up or Move Down.

You can also reorder entities by dragging and dropping one or more entities into the preferred order. To reorder, drag until the white line appears in your preferred location. The purple square indicates parenting rather than reordering.

Hiding and Showing Entities

To hide a parent entity and all its children in the viewport, click on the eye icon next to the parent. The crossed-out eye icon denotes any entities currently hidden in the viewport. You can also hide child entities within a parent entity.

Locking Entities

To lock a parent entity and all its children in the viewport, click the lock icon next to the parent. This prevents selection of the parent or its child entities in the viewport. You can also lock child entities within a parent entity.

Parenting

To make an entity the child of another entity, drag and drop the entity name onto its intended parent.

Filtering

Type text in the search filter box to find specific entities. Any entity whose name does not match is hidden.

Delete all text to resume showing all entities.

To save a search filter, click the save icon. To load a saved search filter, click the folder icon.