Instantiating a Slice - Lumberyard User Guide

Instantiating a Slice

Loading an instance of a slice in your level is called instantiating a slice.

To instantiate a slice

  • Do one of the following:

    • In the viewport, right-click and choose Instantiate slice. In the Pick Slice dialog box, select a slice, and then click OK.

    • Drag a slice asset from the Asset Browser into the viewport. The slice is instantiated at the drop location.