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Lumberyard
User Guide (Version 1.13)

Motion Parameter Smoothing

With the Motion Parameter Smoothing component, you can configure animation blend parameter behavior (for blend spaces) for a specified character instance. If you add this component to an animated entity, the animation system automatically applies the settings and requires no additional interaction or setup.

The Motion Parameter Smoothing component has the following properties:

Ground Angle Time

Time in seconds over which the applied ground angle blend parameter converges on the physically detected ground angle.

Travel Angle Time

Time over which the applied travel angle parameter converges on the actual physical value.

Travel Distance Time

Time over which the applied travel distance-per-frame parameter converges on the actual physical value.

Travel Speed Time

Time over which the applied travel speed parameter converges on the actual physical value.

Turn Angle Time

Time over which the applied turn angle-per-frame parameter converges on the actual physical value.

Turn Speed Time

Time over which the applied turn speed parameter converges on the actual physical value.