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Lumberyard
User Guide (Version 1.14)

Mesh Collider

Component entity system is in preview release and is subject to change.

Physics colliders are used to define the shape around entities that collision detection and response takes place. The Mesh Collider component specifies that the collider geometry is provided by a mesh component. When you add a mesh collider, you are prompted to add the Mesh component. After you add the Mesh component, you can specify the collider properties in the mesh component properties. The mesh collider has no properties of its own.