Lumberyard
User Guide (Version 1.16)

Mesh Collider

Component entity system is in preview release and is subject to change.

Physics colliders define the shape around entities that collision detection and response takes place. The Mesh Collider component specifies that the collider geometry is provided by a Mesh component. When you add a Mesh Collider component to an entity, you must add the Mesh component. You can then specify the collider properties in the Mesh component.

The Mesh Collider component has no properties.


            Mesh Collider component properties in Lumberyard Editor