Find by Name and Index
Finds a procedural material by the substance file name and the index of a graph. All substance files contain one or more graphs, and these graphs correspond to a procedural material.

To find the substance name
-
In Lumberyard Editor, choose Tools, Plug-ins, Substance Editor.
-
Browse to the substance material that you want. The substance material name appears in the Substance field and the graph name appears in the tab.
Example
The substance material path is
materials/substance/brickwall_04.sbsar
and the graph nameBrickWall_04
appears in the tab. -
Copy the substance material path and in the Find by Name and Index node, do the following:
-
For Substance Name, paste the substance material path.
-
For Graph Index, specify the graph that you want. The far-left tab is index
0
, the next is1
, and so on. If the substance material has only one graph, leave the Graph Index field as0
.
-
Inputs
Pin | Type | Description |
---|---|---|
In | Event | Triggers the node. |
Substance Name | String | The path name of the substance material
.sbsar or .smtl file
to find.
|
Graph Index | Number |
Index of the specific graph in the substance material. Default value: |
Force Load | Boolean | Forces the procedural material to load, if it's not already loaded. |
Outputs
Pin | Type | Description |
---|---|---|
Out | Event | Sends when the node is finished. |
Procedural Material | Procedural material |
The specified procedural material to return. Returns |