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Lumberyard
User Guide (Version 1.14)

Find by Name

Finds a procedural material by the substance file name and graph name. All substance files contain one or more graphs, and these graphs correspond to a procedural material.

Contents


                FindByName finds substance and graph names for procedural
                    materials.

To find the substance name for a procedural material

  1. In Lumberyard Editor, choose Tools, Plug-ins, Substance Editor.

  2. Browse to the substance material that you want. The substance material name appears in the Substance field and the graph name appears in the tab.

    Example

    The substance material path is materials/substance/brickwall_04.sbsar and the graph name is BrickWall_04.

    
                            Finding the substance material name and graph name in the
                                    Substance Editor.
  3. Copy the substance material path and in the Find by Name node, do the following:

    1. For Substance Name, paste the substance material path.

    2. For Graph Name, type the graph name.

Inputs

Pin Type Description
In Event Triggers the node.
Substance Name String The path name of the substance material .sbsar or .smtl file to find.
Graph Name String Name of the specific graph in the substance material.
Force Load Boolean Forces the procedural material to load, if it's not already loaded.

Outputs

Pin Type Description
Out Event Sends when the node is finished.
Procedural Material Procedural material

The specified procedural material.

Returns Invalid if the material can't be found.

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