Graphics Scripting - Lumberyard User Guide

Graphics Scripting

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

The Graphics Scripting gem enables graphics features in your scripts. With the gem enabled, you can use Script Canvas or Lua to write scripts to control features such as full screen effects, color correction, environment settings, shadow calculations, and more.


            Enable the Graphics Scripting gem to add support for Script Canvas
                nodes.

To use the Graphics Scripting gem, you must also enable the Script Canvas gem. The LmbrCentral Gem gem, which is also required, is enabled by default and includes material scripting controls and the High Quality Shadow component.

To enable gems, see Enabling Gems.