PhysX - Lumberyard User Guide


Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog, O3DE Discord, or O3DE GitHub to learn more. The Lumberyard forums have been deprecated. You may view past forum discussions in the archive.

Lumberyard's PhysX system acts upon entities to create realistic physical effects such as collision detection and rigid body dynamics simulation. Enable the PhysX gem to use the PhysX system for your game project.

            PhysX gem in Lumberyard.

For more information, see Simulating physics behavior with the PhysX system.