User Guide (Version 1.21)

Testing Your Gem

After you move your assets into the gem's directory structure, you can enable your new gem in your game project and test it in Lumberyard.

To enable and test your new gem

  1. Open the Project Configurator by doing one of the following:

    • Open Lumberyard Setup Assistant and on the Summary page, click Configure project.

    • Navigate to the lumberyard_version\dev\Bin64vc140_or_Bin64vc141 directory and start ProjectConfigurator.


      For Visual Studio 2015, use the \Bin64vc140 directory. For Visual Studio 2017, use the \Bin64vc141 directory.

  2. Enable your new gem.

  3. Close the Project Configurator.

  4. Launch Lumberyard and open a level.

  5. Use the Asset Browser to place the gem's assets into your scene. Verify that your assets look as intended. If they don't, verify that you have set up the directories correctly.