User Guide (Version 1.19)

Testing Your Gem

After you move your assets into the gem's directory structure, you can enable your new Gem in your game project and then test it in Lumberyard.

To enable and test your new Gem

  1. Open the Project Configurator by doing one of the following:

    • Open Lumberyard Setup Assistant. On the Summary page, click Configure project.

    • Navigate to the lumberyard_version\dev\Tools\LmbrSetup\Win\ directory and then start ProjectConfigurator.

  2. Enable your new Gem.

  3. Close the Project Configurator.

  4. Launch Lumberyard and open a level.

  5. Use the Asset Browser to place the gem's assets into your scene. Verify that your assets look as intended. If they do not, verify that you have set up the directories correctly.