Lumberyard
User Guide (Version 1.15)

Starting Point Input Gem

The Starting Point Input gem works with the Input Management Framework gem to map low-level input events to high-level gameplay actions. For example, you can specify in your game that pressing the keyboard spacebar results in a gameplay action, such as jump.


            Enable the Starting Point Input gem to interpret raw input and convert it to
                input events.

For information about working with input events, see the Input component.

For information about working with input gestures such as touch, swipe, and rotate, see the Gestures gem.