Creating a New Level - Lumberyard User Guide

Creating a New Level

The first step in creating a game world is to create a level.

To create a new level

  1. In Lumberyard Editor, click File, New Level or press Control + N.

  2. In the New Level window, enter a file name and select a directory location for the file. Choose OK.

  3. In the Generate Terrain Texture window, for Texture Dimensions, select texture dimensions to determine texture tile resolution. Choose OK.