Lumberyard
User Guide (Version 1.16)

Assigning Objects to Layers

This topic references tools and features that are legacy. If you want to use legacy tools in Lumberyard Editor, disable the CryEntity Removal gem using the Project Configurator or the command line. To learn more about legacy features, see the Amazon Lumberyard Legacy Reference.

You can assign objects to a specific layer for a given level so you can control them as a group. By default, all objects are placed in the Main layer unless you assign it to another layer.

If a different layer has been selected, any objects you add to the level are automatically assigned to that layer.

To assign an object to a layer

  1. In Lumberyard Editor, select an object in the viewport.

  2. In the Rollup Bar, on the Objects tab, under Entity, click the layer icon, and then select the desired layer.

To control objects on a layer

  1. In the Rollup Bar, click the Layers tab.

  2. Select a layer and do any of the following:

    • To control object visibility, toggle the eye icon to display or hide all objects on the layer.

    • To control object interaction, toggle the arrow icon to enable or disable (freeze) interaction with all visible objects on the layer.

    • To toggle visibility or interaction for all objects on all layers, toggle the eye or arrow icons above the layer list.