LyShineLua.ShowMouseCursor - Lumberyard User Guide

LyShineLua.ShowMouseCursor

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

Controls the visibility of the mouse cursor. 1 specifies that the mouse cursor is displayed; 0 specifies that it is hidden.

Syntax

void ShowMouseCursor(bool visible)