UITooltipComponent - Lumberyard User Guide

UITooltipComponent

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

You can use a tooltip component to provide the text of a tooltip.

UiTooltipBus

Services messages for the UiTooltipComponent.

GetText

Returns the tooltip text.

Syntax

AZStd::string GetText()

SetText

Sets the tooltip text.

Syntax

void SetText(const AZStd::string& text)