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Lumberyard
User Guide (Version 1.13)

Files to Exclude When Upgrading Lumberyard

When adding Lumberyard to source control, there are various files that you should exclude because they are generated, temporary, or progamming-specific.

File types and folders in the entire repository to exclude

  • *.ilk

  • *.suo

  • *.user

  • *.o

  • *.temp

  • *.bootstrap.digests

  • *.log

  • *.exp

  • *.vssettings

  • *.exportlog

  • *.mayaSwatches

  • *.ma.swatches

  • *.dds

  • *.bak

  • *.bak2

  • *.options

  • *.pyc

  • *.db

  • Solutions

  • BinTemp

  • Cache

File types and folders in the \dev\Code directory to exclude

  • SDKs

File types and folders in each game folder (SamplesProject, MultiplayerProject, etc.) to exclude

  • Compiled assets

    • *.dds

    • *.caf

    • *.$animsettings

  • Editor backup files – *.bak*

  • Pak files that are exported from level files in the editor – *.pak