Migrating Your Project
Lumberyard 1.5 introduces application descriptor files, which list all modules used by a project. Each project requires two application descriptor files in its asset directory:
-
dev/
<project_asset_directory>
/Config/Game.xml -
dev/
<project_asset_directory>
/Config/Editor.xml
Create these files by running the Bin64\lmbr.exe projects
populate-appdescriptors
command from the command line.
If you change gems using the Project Configurator, Lumberyard automatically updates
the
application descriptor files. If you manually edit a project's
gems.json
file, however, you must update these files by
running the Bin64\lmbr.exe projects populate-appdescriptors
command
from the command line.