Lumberyard
User Guide (Version 1.16)

Migrating Your Project

Lumberyard 1.5 introduces application descriptor files, which list all modules used by a project. Each project requires two application descriptor files in its asset directory:

  • dev/project_asset_directory/Config/Game.xml

  • dev/<project_asset_directory/Config/Editor.xml

Create these files by running the Bin64\lmbr.exe projects populate-appdescriptors command from the command line.

If you change gems using the Project Configurator, Lumberyard automatically updates the application descriptor files. If you manually edit a project's gems.json file, however, you must update these files by running the Bin64\lmbr.exe projects populate-appdescriptors command from the command line.