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Lumberyard
User Guide (Version 1.14)

Particles Attributes Reference

This topic references tools and features that are legacy. If you want to use legacy tools in Lumberyard Editor, disable the CryEntity Removal gem using the Project Configurator or the command line. To learn more about legacy features, see the Amazon Lumberyard Legacy Reference.

Use the particle parameters and attributes in the Particle Editor to modify how emitters and particles look and behave. Except for a parameter's base value, most numeric parameters allow random variation over a particle or emitter lifetime. The following reference lists the particle attributes and associated parameters that you can adjust for the preferred effect. All particle parameters and attributes are available in the Attributes panel.

Some parameters have the following subparameters:

  • Random – Specifies how much a particle's parameter value deviates from the default value of 0 (no variation).

  • Strength Over Emitter Life – Controls the alpha strength over the lifetime of the particle. This subparameter works with finite particles only. This subparameter has no effect if set to continuous.

  • Strength Over Particle Life – Controls the alpha strength over the lifetime of an individual particle. For example, you can use this subparameter to make a smoke particle fade to nothing once its lifetime has finished. The particle fades out earlier or later depending on where you reduce the value to zero.