Lumberyard
User Guide (Version 1.16)

Importing Particle Libraries

Particle effect data is stored in an XML-based library file. You can import a particle library for your game.

To import a particle library

  1. In the Particle Editor, choose File, Import.

  2. In the Pick Particles dialog box, select a library to load. Choose OK. You can also choose the drop-down arrow to access the menu.