Python Asset Builder gem - Lumberyard User Guide

Python Asset Builder gem

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

With Python Asset Builder, you can create Python scripts that process custom assets that are produced from content creation tools such as Maya and Houdini, or any content tool with a known file format.

For information on using Python Asset Builder, see Process custom assets with Python Asset Builder.

Enable the Python Asset Builder gem

To enable the Python Asset Builder gem, do the following:

  1. Use Project Configurator to enable the Python Asset Builder gem in your project.

  2. Configure your project. Use the following command.

    lmbr_waf configure
  3. Build your project. Use the following command.

    lmbr_waf build_win_x64_vs2019_profile -p all --progress

For more information on gems, see the Gems system documentation.