Woodland Asset Package – Legacy - Lumberyard User Guide

Woodland Asset Package – Legacy

This topic references tools and features that are legacy. If you want to use legacy tools in Lumberyard Editor, disable the CryEntity Removal gem using the Project Configurator or the command line. To learn more about legacy features, see the Lumberyard Legacy Reference.

The Woodland asset package includes free wilderness assets that you can use to create a forest scene or populate your own levels with vegetation and other natural features that might be found in a woodlands scene. The Woodland assets are static art assets; therefore, you will not need to recompile your project after adding these assets.


This package is compatible with Lumberyard 1.9 and earlier.

To install the Woodland asset package

  1. Download the Woodland Asset Package at Lumberyard Previous Versions and extract it in the \dev\Gems\AssetCollection_Woodland directory at the root of your Lumberyard installation. You may need to create this folder or rename the extracted folder.

  2. Open the Project Configurator.

  3. In the Project Configurator, under your project, click Enable Gems.

  4. On the Gems (extensions) page, select Woodland Asset Collection.

  5. Click Save.

  6. Open Lumberyard Editor and do the following:

    • In the Rollup Bar, click Geom Entity and select your meshes.

    • Click Tools, Material Editor and select your materials and textures.

    • Click Tools, Geppetto and select your animations.

Sample images from the Woodland asset collection: