Sky Shader - Lumberyard User Guide

Sky Shader

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

The Sky shader is used to render performance-optimized static sky (SkyBox) effects.

Shader Parameters

Indirect bounce color

Adds an extra color tint to the reflection.

Default value: 136,136,136

SSS Index

Subsurface Scattering Index

Default value: 0