Adding Cascaded Sun Shadows - Lumberyard User Guide

Adding Cascaded Sun Shadows

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

You can create multiple cascaded shadow maps for your level, which controls how sun shadows look at varying distances. The higher the cascade, the further it is away from the camera (cascade 0 is closest to the camera) and the lower the resolution of the shadows.

To create cascaded sun shadows

  1. In Lumberyard Editor, choose Tools, Other, Time Of Day.

  2. In the Parameters pane, for Shadows, adjust the Shadows Parameters as needed for each shadow cascade.

  3. Close the Time of Day editor.