Exporting a Terrain Heightmap - Lumberyard User Guide

Exporting a Terrain Heightmap

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

You can export a heightmap file that was created in the Terrain Editor to the following file formats:

  • .asc (32-bit)

  • .bt (32-bit)

  • .tif (32-bit)

  • .pgm (16-bit)

  • .raw (16-bit)

  • .r16 (16-bit)

  • .bmp (8-bit)

  • .png (8-bit)

To export a heightmap

  1. In Lumberyard Editor, choose Game, Terrain, Edit Terrain.

  2. In Terrain Editor, choose File, Export Heightmap and enter a file name and directory location.