Importing Terrain Texture Layers - Lumberyard User Guide

Importing Terrain Texture Layers

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

By importing a saved layer, all materials, textures, and shader settings can be quickly applied to your level.

To import a terrain texture layer

  1. In Lumberyard Editor, click Tools, Other, Terrain Texture Layers.

  2. Click File, Import Layers.

  3. Select the layer (.lay) file for import, then click Open.