Engaging Broadcasters and Viewers on Twitch - Lumberyard User Guide

Engaging Broadcasters and Viewers on Twitch

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

Lumberyard is integrated with Twitch so that you can build games that engage with broadcasters and viewers on Twitch.

Twitch ChatPlay

The Twitch ChatPlay feature within Lumberyard helps you build gameplay that interacts in real time with Twitch viewers. For example, you can build a game where viewers can vote on game outcomes, gift power-ups to their favorite players, or change the level based on the number of viewers watching the player.

Twitch JoinIn

The Twitch JoinIn feature within Lumberyard helps you build multiplayer games that allow Twitch broadcasters to invite fans to join them side by side in the game. Once invited, a fan can jump into the broadcaster's game with a single click in the Twitch chat channel, while others continue to watch.

Twitch API

Twitch API functionality in Lumberyard is based on the publicly available RESTful functions described in the Twitch API reference. Each of these functions has a corresponding call in the Lumberyard TwitchApiRequestBus that will queue an HTTP request. You can listen for the response to this request on the TwitchApiNotifyBus.

Prerequisites

To use the Twitch gem and add Twitch support to your Lumberyard project, you must:

  • Be authorized as a Twitch development partner. To register, visit the Twitch Developer Portal at https://dev.twitch.tv/.