User Guide (Version 1.13)

Input Enabled

The Input Enabled setting, selected by default, determines whether the component can be interacted with.

To visualize how the interactive element looks in its disabled state, deselect the Input Enabled setting, and then use Preview mode to preview your canvas.

You can also manipulate the Input Enabled flag from C++ or flow graph to enable or disable interactive components while the game is running. Use the flow graph node UI:Interactable:SetIsHandlingEvents.