Properties for Interactive Components - Lumberyard User Guide

Properties for Interactive Components

All of the interactive components share a common set of properties. These properties are grouped into the following categories:

  • Input Enabled – Check box or flag that determines whether the element can be interacted with.

  • Multi-Touch Input Enabled – Check box or flag that determines whether the element will handle multi-touch events. Requires multi-touch to be enabled on the parent UI canvas (enabled by default).

  • States – Settings that determine the appearance of the element when in the Hover, Pressed, or Disabled states.

  • Navigation – Settings that determine how the gamepad or arrow keys navigate between interactive elements.

  • Auto Activate – Check box or flag that determines whether the element is automatically activated when the player pauses on the element.

  • Actions – Events that are caused by the listed action.