Lumberyard
User Guide (Version 1.16)

Properties for Interactive Components

All of the interactive components share a common set of properties. These properties are grouped into the following categories:

  • Input Enabled – Check box or flag that determines whether the element can be interacted with.

     

  • States – Settings that determine the appearance of the element when in the Hover, Pressed, or Disabled states.

     

  • Navigation – Settings that determine how the gamepad or arrow keys navigate between interactive elements.

     

  • Auto Activate – Check box or flag that determines whether the element is automatically activated when the player pauses on the element.

     

  • Actions – Events that are caused by the listed action.