Working with UI Slices - Lumberyard User Guide

Working with UI Slices

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

The UI system uses the slices technology, which is a cascaded data management system for entities. This slice technology is similar to what the main Lumberyard Editor uses, but the user interface and some of the requirements are slightly different for the UI system.

For more information about component entity system slices, see Working with Slices.