Painting to Add Grass - Lumberyard User Guide

Painting to Add Grass

This topic references tools and features that are legacy. If you want to use legacy tools in Lumberyard Editor, disable the CryEntity Removal gem using the Project Configurator or the command line. To learn more about legacy features, see the Lumberyard Legacy Reference.

You can drag the mouse to quickly paint all terrain in your level with grass. This method of placing vegetation is controlled by the texture layer that the vegetation object is associated with. Painted vegetation is visible wherever the texture layer appears. This is a quick way to automatically cover a huge area with grass.


Painting a level with grass consumes 8 MB of memory cache.

To add grass by painting

  1. In the Rollup Bar, on the Terrain tab, click Vegetation.

  2. Under Vegetation, click Add Vegetation Object.

  3. In Preview, select a suitable asset.

  4. Click to place the grass in your terrain.

  5. Under the Use on Terrain Layers parameter, select the check box for your asset. The terrain should now be covered with the grass object.