Create virtual reality projects in Lumberyard - Lumberyard User Guide

Create virtual reality projects in Lumberyard

Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

Lumberyard's virtual reality system integrates the use of the OculusRift and HTC Vive head-mounted displays (HMD) on PC gaming systems. Before using these head-mounted displays, read each manufacturer's safety guide:

To activate Lumberyard's virtual reality support, add the appropriate Virtual Reality Gem(s) in the Project Configurator and then build your project. By enabling the appropriate Virtual Reality Gem(s), your project becomes capable of working with the supported virtual reality device(s), after some additional configuration.

Use console variables (CVARs) to activate and modify configurable features of the virtual reality system, such as resolution and performance specifications.

You can use Script Canvas for gameplay scripting of the HMD device.

For information on Lua scripting functions for VR, see VR Lua Functions.