Adding Global Wind - Lumberyard User Guide

Adding Global Wind

This topic references tools and features that are legacy. If you want to use legacy tools in Lumberyard Editor, disable the CryEntity Removal gem using the Project Configurator or the command line. To learn more about legacy features, see the Lumberyard Legacy Reference.

Global wind and breezes affect everything in your level, such as all vegetation. Here's how to set them up:

To set global wind parameters

  1. In the Rollup Bar, under Terrain, click Environment.

  2. Under the EnvState section, adjust values of the following parameters:

    • Wind vector – Speed and wind direction vector. Positive x values are east; positive y values are north.

    • Breeze generation – Enables breezes.

    • Breeze strength – Controls the intensity of the breeze.

    • Breeze movement speed – Controls the velocity of the breeze. Use it to produce short, rapid gusts of wind.

    • Breeze variation – Varies breeze speed, strength, and size.

    • Breeze life time – Sets the duration of each breeze, in seconds.

    • Breeze count – Sets the number of breezes generated per instance.

    • Breeze spawn radius – Radius of breeze travel.

    • Breeze spread – Determines the degree of variation in breeze direction.

    • Breeze radius – Sets the radius of breeze influence.