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Class: Aws::GameLift::Types::CreateMatchmakingRuleSetInput

Inherits:
Struct
  • Object
show all
Defined in:
(unknown)

Overview

Note:

When passing CreateMatchmakingRuleSetInput as input to an Aws::Client method, you can use a vanilla Hash:

{
  name: "MatchmakingIdStringModel", # required
  rule_set_body: "RuleSetBody", # required
  tags: [
    {
      key: "TagKey", # required
      value: "TagValue", # required
    },
  ],
}

Represents the input for a request operation.

Instance Attribute Summary collapse

Instance Attribute Details

#nameString

A unique identifier for a matchmaking rule set. A matchmaking configuration identifies the rule set it uses by this name value. Note that the rule set name is different from the optional name field in the rule set body.

Returns:

  • (String)

    A unique identifier for a matchmaking rule set.

#rule_set_bodyString

A collection of matchmaking rules, formatted as a JSON string. Comments are not allowed in JSON, but most elements support a description field.

Returns:

  • (String)

    A collection of matchmaking rules, formatted as a JSON string.

#tagsArray<Types::Tag>

A list of labels to assign to the new matchmaking rule set resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.

Returns:

  • (Array<Types::Tag>)

    A list of labels to assign to the new matchmaking rule set resource.