Class: Aws::GameLift::Types::FleetUtilization

Inherits:
Struct
  • Object
show all
Defined in:
gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb

Overview

Current status of fleet utilization, including the number of game and player sessions being hosted.

  • CreateFleet

  • ListFleets

  • DeleteFleet

  • DescribeFleetAttributes

  • UpdateFleetAttributes

  • Manage fleet actions:

    • StartFleetActions

    • StopFleetActions

Instance Attribute Summary collapse

Instance Attribute Details

#active_game_session_countInteger

Number of active game sessions currently being hosted on all instances in the fleet.

Returns:

  • (Integer)


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# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 3650

class FleetUtilization < Struct.new(
  :fleet_id,
  :active_server_process_count,
  :active_game_session_count,
  :current_player_session_count,
  :maximum_player_session_count)
  include Aws::Structure
end

#active_server_process_countInteger

Number of server processes in an ACTIVE status currently running across all instances in the fleet

Returns:

  • (Integer)


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# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 3650

class FleetUtilization < Struct.new(
  :fleet_id,
  :active_server_process_count,
  :active_game_session_count,
  :current_player_session_count,
  :maximum_player_session_count)
  include Aws::Structure
end

#current_player_session_countInteger

Number of active player sessions currently being hosted on all instances in the fleet.

Returns:

  • (Integer)


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# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 3650

class FleetUtilization < Struct.new(
  :fleet_id,
  :active_server_process_count,
  :active_game_session_count,
  :current_player_session_count,
  :maximum_player_session_count)
  include Aws::Structure
end

#fleet_idString

A unique identifier for a fleet.

Returns:

  • (String)


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# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 3650

class FleetUtilization < Struct.new(
  :fleet_id,
  :active_server_process_count,
  :active_game_session_count,
  :current_player_session_count,
  :maximum_player_session_count)
  include Aws::Structure
end

#maximum_player_session_countInteger

The maximum number of players allowed across all game sessions currently being hosted on all instances in the fleet.

Returns:

  • (Integer)


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# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 3650

class FleetUtilization < Struct.new(
  :fleet_id,
  :active_server_process_count,
  :active_game_session_count,
  :current_player_session_count,
  :maximum_player_session_count)
  include Aws::Structure
end