Class: Aws::GameLift::Types::RegisterGameServerInput
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::RegisterGameServerInput
- Defined in:
- gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb
Overview
Constant Summary collapse
- SENSITIVE =
[]
Instance Attribute Summary collapse
-
#connection_info ⇒ String
Information that is needed to make inbound client connections to the game server.
-
#game_server_data ⇒ String
A set of custom game server properties, formatted as a single string value.
-
#game_server_group_name ⇒ String
A unique identifier for the game server group where the game server is running.
-
#game_server_id ⇒ String
A custom string that uniquely identifies the game server to register.
-
#instance_id ⇒ String
The unique identifier for the instance where the game server is running.
Instance Attribute Details
#connection_info ⇒ String
Information that is needed to make inbound client connections to the game server. This might include the IP address and port, DNS name, and other information.
7261 7262 7263 7264 7265 7266 7267 7268 7269 |
# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 7261 class RegisterGameServerInput < Struct.new( :game_server_group_name, :game_server_id, :instance_id, :connection_info, :game_server_data) SENSITIVE = [] include Aws::Structure end |
#game_server_data ⇒ String
A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers.
7261 7262 7263 7264 7265 7266 7267 7268 7269 |
# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 7261 class RegisterGameServerInput < Struct.new( :game_server_group_name, :game_server_id, :instance_id, :connection_info, :game_server_data) SENSITIVE = [] include Aws::Structure end |
#game_server_group_name ⇒ String
A unique identifier for the game server group where the game server is running.
7261 7262 7263 7264 7265 7266 7267 7268 7269 |
# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 7261 class RegisterGameServerInput < Struct.new( :game_server_group_name, :game_server_id, :instance_id, :connection_info, :game_server_data) SENSITIVE = [] include Aws::Structure end |
#game_server_id ⇒ String
A custom string that uniquely identifies the game server to register. Game server IDs are developer-defined and must be unique across all game server groups in your Amazon Web Services account.
7261 7262 7263 7264 7265 7266 7267 7268 7269 |
# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 7261 class RegisterGameServerInput < Struct.new( :game_server_group_name, :game_server_id, :instance_id, :connection_info, :game_server_data) SENSITIVE = [] include Aws::Structure end |
#instance_id ⇒ String
The unique identifier for the instance where the game server is
running. This ID is available in the instance metadata. EC2 instance
IDs use a 17-character format, for example: i-1234567890abcdef0
.
7261 7262 7263 7264 7265 7266 7267 7268 7269 |
# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 7261 class RegisterGameServerInput < Struct.new( :game_server_group_name, :game_server_id, :instance_id, :connection_info, :game_server_data) SENSITIVE = [] include Aws::Structure end |