Class: Aws::GameLift::Types::ResourceCreationLimitPolicy

Inherits:
Struct
  • Object
show all
Defined in:
gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb

Overview

A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.

The policy is evaluated when a player tries to create a new game session. On receiving a CreateGameSession request, GameLift checks that the player (identified by CreatorId) has created fewer than game session limit in the specified time period.

Constant Summary collapse

SENSITIVE =
[]

Instance Attribute Summary collapse

Instance Attribute Details

#new_game_sessions_per_creatorInteger

A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.

The policy is evaluated when a player tries to create a new game session. On receiving a CreateGameSession request, GameLift checks that the player (identified by CreatorId) has created fewer than game session limit in the specified time period.

Returns:

  • (Integer)


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# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 7377

class ResourceCreationLimitPolicy < Struct.new(
  :new_game_sessions_per_creator,
  :policy_period_in_minutes)
  SENSITIVE = []
  include Aws::Structure
end

#policy_period_in_minutesInteger

The time span used in evaluating the resource creation limit policy.

Returns:

  • (Integer)


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# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 7377

class ResourceCreationLimitPolicy < Struct.new(
  :new_game_sessions_per_creator,
  :policy_period_in_minutes)
  SENSITIVE = []
  include Aws::Structure
end