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Creates a new rule set for FlexMatch matchmaking. A rule set describes the type of match to create, such as the number and size of teams. It also sets the parameters for acceptable player matches, such as minimum skill level or character type.
To create a matchmaking rule set, provide unique rule set name and the rule set body in JSON format. Rule sets must be defined in the same Region as the matchmaking configuration they are used with.
Since matchmaking rule sets cannot be edited, it is a good idea to check the rule set syntax using ValidateMatchmakingRuleSet before creating a new rule set.
For .NET Core this operation is only available in asynchronous form. Please refer to CreateMatchmakingRuleSetAsync.
public abstract CreateMatchmakingRuleSetResponse CreateMatchmakingRuleSet( CreateMatchmakingRuleSetRequest request )
Container for the necessary parameters to execute the CreateMatchmakingRuleSet service method.
|InternalServiceException||The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.|
|InvalidRequestException||One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.|
|LimitExceededException||The requested operation would cause the resource to exceed the allowed service limit. Resolve the issue before retrying.|
|TaggingFailedException||The requested tagging operation did not succeed. This may be due to invalid tag format or the maximum tag limit may have been exceeded. Resolve the issue before retrying.|
|UnsupportedRegionException||The requested operation is not supported in the Region specified.|
Supported in: 4.5, 4.0, 3.5