AWS services or capabilities described in AWS Documentation may vary by region/location. Click Getting Started with Amazon AWS to see specific differences applicable to the China (Beijing) Region.
Reserves an open player slot in a game session for a player. New player sessions can
be created in any game session with an open slot that is in
and has a player creation policy of
ACCEPT_ALL. You can add a group of
players to a game session with CreatePlayerSessions
To create a player session, specify a game session ID, player ID, and optionally a set of player data.
If successful, a slot is reserved in the game session for the player and a new
object is returned with a player session ID. The player references the player session
ID when sending a connection request to the game session, and the game server can
use it to validate the player reservation with the GameLift service. Player sessions
cannot be updated.
The maximum number of players per game session is 200. It is not adjustable.
For .NET Core this operation is only available in asynchronous form. Please refer to CreatePlayerSessionAsync.
public abstract CreatePlayerSessionResponse CreatePlayerSession( String gameSessionId, String playerId )
A unique identifier for the game session to add a player to.
A unique identifier for a player. Player IDs are developer-defined.
|GameSessionFullException||The game instance is currently full and cannot allow the requested player(s) to join. Clients can retry such requests immediately or after a waiting period.|
|InternalServiceException||The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.|
|InvalidGameSessionStatusException||The requested operation would cause a conflict with the current state of a resource associated with the request and/or the game instance. Resolve the conflict before retrying.|
|InvalidRequestException||One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.|
|NotFoundException||THe requested resources was not found. The resource was either not created yet or deleted.|
|TerminalRoutingStrategyException||The service is unable to resolve the routing for a particular alias because it has a terminal RoutingStrategy associated with it. The message returned in this exception is the message defined in the routing strategy itself. Such requests should only be retried if the routing strategy for the specified alias is modified.|
|UnauthorizedException||The client failed authentication. Clients should not retry such requests.|
Supported in: 4.5, 4.0, 3.5