AWS services or capabilities described in AWS Documentation may vary by region/location. Click Getting Started with Amazon AWS to see specific differences applicable to the China (Beijing) Region.
This operation is used with the GameLift FleetIQ solution and game server groups.
Creates a new game server resource and notifies GameLift FleetIQ that the game server is ready to host gameplay and players. This operation is called by a game server process that is running on an instance in a game server group. Registering game servers enables GameLift FleetIQ to track available game servers and enables game clients and services to claim a game server for a new game session.
To register a game server, identify the game server group and instance where the game server is running, and provide a unique identifier for the game server. You can also include connection and game server data.
Once a game server is successfully registered, it is put in status
A request to register a game server may fail if the instance it is running on is in
the process of shutting down as part of instance balancing or scale-down activity.
This is an asynchronous operation using the standard naming convention for .NET 4.5 or higher. For .NET 3.5 the operation is implemented as a pair of methods using the standard naming convention of BeginRegisterGameServer and EndRegisterGameServer.
public abstract Task<RegisterGameServerResponse> RegisterGameServerAsync( RegisterGameServerRequest request, CancellationToken cancellationToken )
Container for the necessary parameters to execute the RegisterGameServer service method.
A cancellation token that can be used by other objects or threads to receive notice of cancellation.
|ConflictException||The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request.|
|InternalServiceException||The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.|
|InvalidRequestException||One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.|
|LimitExceededException||The requested operation would cause the resource to exceed the allowed service limit. Resolve the issue before retrying.|
|UnauthorizedException||The client failed authentication. Clients should not retry such requests.|
.NET Core App:
Supported in: 3.1
Supported in: 2.0
Supported in: 4.5