AWS SDK Version 3 for .NET
API Reference

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This operation is used with the GameLift FleetIQ solution and game server groups.

Creates a new game server resource and notifies GameLift FleetIQ that the game server is ready to host gameplay and players. This operation is called by a game server process that is running on an instance in a game server group. Registering game servers enables GameLift FleetIQ to track available game servers and enables game clients and services to claim a game server for a new game session.

To register a game server, identify the game server group and instance where the game server is running, and provide a unique identifier for the game server. You can also include connection and game server data.

Once a game server is successfully registered, it is put in status AVAILABLE. A request to register a game server may fail if the instance it is running on is in the process of shutting down as part of instance balancing or scale-down activity.

Learn more

GameLift FleetIQ Guide


For .NET Core this operation is only available in asynchronous form. Please refer to RegisterGameServerAsync.

Namespace: Amazon.GameLift
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z


public abstract RegisterGameServerResponse RegisterGameServer(
         RegisterGameServerRequest request
Type: Amazon.GameLift.Model.RegisterGameServerRequest

Container for the necessary parameters to execute the RegisterGameServer service method.

Return Value
The response from the RegisterGameServer service method, as returned by GameLift.


ConflictException The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request.
InternalServiceException The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.
InvalidRequestException One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.
LimitExceededException The requested operation would cause the resource to exceed the allowed service limit. Resolve the issue before retrying.
UnauthorizedException The client failed authentication. Clients should not retry such requests.

Version Information

.NET Framework:
Supported in: 4.5, 4.0, 3.5

See Also