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Suspends certain types of activity in a fleet location. Currently, this operation is used to stop auto-scaling activity. For multi-location fleets, fleet actions are managed separately for each location.
Stopping fleet actions has several potential purposes. It allows you to temporarily stop auto-scaling activity but retain your scaling policies for use in the future. For multi-location fleets, you can set up fleet-wide auto-scaling, and then opt out of it for certain locations.
This operation can be used in the following ways:
To stop actions on instances in the fleet's home Region, provide a fleet ID and the type of actions to suspend.
To stop actions on instances in one of the fleet's remote locations, provide a fleet ID, a location name, and the type of actions to suspend.
If successful, GameLift no longer initiates scaling events except in response to manual changes using UpdateFleetCapacity.
For .NET Core this operation is only available in asynchronous form. Please refer to StopFleetActionsAsync.
public abstract StopFleetActionsResponse StopFleetActions( StopFleetActionsRequest request )
Container for the necessary parameters to execute the StopFleetActions service method.
|InternalServiceException||The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.|
|InvalidRequestException||One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.|
|NotFoundException||THe requested resources was not found. The resource was either not created yet or deleted.|
|UnauthorizedException||The client failed authentication. Clients should not retry such requests.|
|UnsupportedRegionException||The requested operation is not supported in the Region specified.|
Supported in: 4.5, 4.0, 3.5