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Updates the current run-time configuration for the specified fleet, which tells Amazon
GameLift how to launch server processes on instances in the fleet. You can update
a fleet's run-time configuration at any time after the fleet is created; it does not
need to be in an
To update run-time configuration, specify the fleet ID and provide a
object with the updated collection of server process configurations.
Each instance in a Amazon GameLift fleet checks regularly for an updated run-time configuration and changes how it launches server processes to comply with the latest version. Existing server processes are not affected by the update; they continue to run until they end, while Amazon GameLift simply adds new server processes to fit the current run-time configuration. As a result, the run-time configuration changes are applied gradually as existing processes shut down and new processes are launched in Amazon GameLift's normal process recycling activity.
Fleet-related operations include:
Manage fleet capacity:
For .NET Core and PCL this operation is only available in asynchronous form. Please refer to UpdateRuntimeConfigurationAsync.
public abstract UpdateRuntimeConfigurationResponse UpdateRuntimeConfiguration( UpdateRuntimeConfigurationRequest request )
Container for the necessary parameters to execute the UpdateRuntimeConfiguration service method.
|InternalServiceException||The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.|
|InvalidFleetStatusException||The requested operation would cause a conflict with the current state of a resource associated with the request and/or the fleet. Resolve the conflict before retrying.|
|InvalidRequestException||One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.|
|NotFoundException||A service resource associated with the request could not be found. Clients should not retry such requests.|
|UnauthorizedException||The client failed authentication. Clients should not retry such requests.|
Supported in: 4.5, 4.0, 3.5
Portable Class Library:
Supported in: Windows Store Apps
Supported in: Windows Phone 8.1
Supported in: Xamarin Android
Supported in: Xamarin iOS (Unified)
Supported in: Xamarin.Forms