AWS SDK Version 3 for .NET
API Reference

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Container for the parameters to the CreatePlayerSession operation. Reserves an open player slot in a game session for a player. New player sessions can be created in any game session with an open slot that is in ACTIVE status and has a player creation policy of ACCEPT_ALL. You can add a group of players to a game session with CreatePlayerSessions .

To create a player session, specify a game session ID, player ID, and optionally a set of player data.

If successful, a slot is reserved in the game session for the player and a new PlayerSessions object is returned with a player session ID. The player references the player session ID when sending a connection request to the game session, and the game server can use it to validate the player reservation with the Amazon GameLift service. Player sessions cannot be updated.

The maximum number of players per game session is 200. It is not adjustable.

Related actions

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Inheritance Hierarchy

System.Object
  Amazon.Runtime.AmazonWebServiceRequest
    Amazon.GameLift.AmazonGameLiftRequest
      Amazon.GameLift.Model.CreatePlayerSessionRequest

Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z

Syntax

C#
public class CreatePlayerSessionRequest : AmazonGameLiftRequest
         IAmazonWebServiceRequest

The CreatePlayerSessionRequest type exposes the following members

Constructors

Properties

NameTypeDescription
Public Property GameSessionId System.String

Gets and sets the property GameSessionId.

A unique identifier for the game session to add a player to.

Public Property PlayerData System.String

Gets and sets the property PlayerData.

Developer-defined information related to a player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game.

Public Property PlayerId System.String

Gets and sets the property PlayerId.

A unique identifier for a player. Player IDs are developer-defined.

Version Information

.NET Core App:
Supported in: 3.1

.NET Standard:
Supported in: 2.0

.NET Framework:
Supported in: 4.5, 4.0, 3.5