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A fleet location and its life-cycle state. A location state object might be used to describe a fleet's remote location or home Region. Life-cycle state tracks the progress of launching the first instance in a new location and preparing it for game hosting, and then removing all instances and deleting the location from the fleet.
NEW -- A new fleet location has been defined and desired instances is set to 1.
DOWNLOADING/VALIDATING/BUILDING/ACTIVATING -- Amazon GameLift is setting up the new fleet location, creating new instances with the game build or Realtime script and starting server processes.
ACTIVE -- Hosts can now accept game sessions.
ERROR -- An error occurred when downloading, validating, building, or activating the fleet location.
DELETING -- Hosts are responding to a delete fleet location request.
TERMINATED -- The fleet location no longer exists.
NOT_FOUND -- The fleet location was not found. This could be because the custom location was removed or not created.
Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public class LocationState
The LocationState type exposes the following members
Name | Description | |
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LocationState() |
Name | Type | Description | |
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Location | System.String |
Gets and sets the property Location.
The fleet location, expressed as an Amazon Web Services Region code such as |
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Status | Amazon.GameLift.FleetStatus |
Gets and sets the property Status. The life-cycle status of a fleet location. |
.NET:
Supported in: 8.0 and newer, Core 3.1
.NET Standard:
Supported in: 2.0
.NET Framework:
Supported in: 4.5 and newer, 3.5