AWS SDK Version 3 for .NET
API Reference

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Set of rule statements, used with FlexMatch, that determine how to build your player matches. Each rule set describes a type of group to be created and defines the parameters for acceptable player matches.

A rule set may define the following elements for a match. For detailed information and examples showing how to construct a rule set, see Build a FlexMatch rule set.

Inheritance Hierarchy

System.Object
  Amazon.GameLift.Model.MatchmakingRuleSet

Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z

Syntax

C#
public class MatchmakingRuleSet

The MatchmakingRuleSet type exposes the following members

Constructors

NameDescription
Public Method MatchmakingRuleSet()

Properties

NameTypeDescription
Public Property CreationTime System.DateTime

Gets and sets the property CreationTime.

A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").

Public Property RuleSetArn System.String

Gets and sets the property RuleSetArn.

The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift matchmaking rule set resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:::matchmakingruleset/. In a GameLift rule set ARN, the resource ID matches the RuleSetName value.

Public Property RuleSetBody System.String

Gets and sets the property RuleSetBody.

A collection of matchmaking rules, formatted as a JSON string. Comments are not allowed in JSON, but most elements support a description field.

Public Property RuleSetName System.String

Gets and sets the property RuleSetName.

A unique identifier for the matchmaking rule set

Version Information

.NET Core App:
Supported in: 3.1

.NET Standard:
Supported in: 2.0

.NET Framework:
Supported in: 4.5, 4.0, 3.5