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Class: Aws::GameLift::Types::IpPermission

Inherits:
Struct
  • Object
show all
Defined in:
(unknown)

Overview

Note:

When passing IpPermission as input to an Aws::Client method, you can use a vanilla Hash:

{
  from_port: 1, # required
  to_port: 1, # required
  ip_range: "NonBlankString", # required
  protocol: "TCP", # required, accepts TCP, UDP
}

A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an Amazon GameLift hosting resource. New game sessions that are started on the fleet are assigned an IP address/port number combination, which must fall into the fleet's allowed ranges. For fleets created with a custom game server, the ranges reflect the server's game session assignments. For Realtime Servers fleets, Amazon GameLift automatically opens two port ranges, one for TCP messaging and one for UDP for use by the Realtime servers.

Instance Attribute Summary collapse

Instance Attribute Details

#from_portInteger

A starting value for a range of allowed port numbers.

Returns:

  • (Integer)

    A starting value for a range of allowed port numbers.

#ip_rangeString

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: \"000.000.000.000/[subnet mask]\" or optionally the shortened version \"0.0.0.0/[subnet mask]\".

Returns:

  • (String)

    A range of allowed IP addresses.

#protocolString

The network communication protocol used by the fleet.

Possible values:

  • TCP
  • UDP

Returns:

  • (String)

    The network communication protocol used by the fleet.

#to_portInteger

An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.

Returns:

  • (Integer)

    An ending value for a range of allowed port numbers.