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Class: Aws::GameLift::Types::UpdateAliasInput
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::UpdateAliasInput
- Defined in:
- (unknown)
Overview
When passing UpdateAliasInput as input to an Aws::Client method, you can use a vanilla Hash:
{
alias_id: "AliasIdOrArn", # required
name: "NonBlankAndLengthConstraintString",
description: "NonZeroAndMaxString",
routing_strategy: {
type: "SIMPLE", # accepts SIMPLE, TERMINAL
fleet_id: "FleetId",
message: "FreeText",
},
}
Represents the input for a request operation.
Instance Attribute Summary collapse
-
#alias_id ⇒ String
A unique identifier for the alias that you want to update.
-
#description ⇒ String
A human-readable description of the alias.
-
#name ⇒ String
A descriptive label that is associated with an alias.
-
#routing_strategy ⇒ Types::RoutingStrategy
The routing configuration, including routing type and fleet target, for the alias.
Instance Attribute Details
#alias_id ⇒ String
A unique identifier for the alias that you want to update. You can use either the alias ID or ARN value.
#description ⇒ String
A human-readable description of the alias.
#name ⇒ String
A descriptive label that is associated with an alias. Alias names do not need to be unique.
#routing_strategy ⇒ Types::RoutingStrategy
The routing configuration, including routing type and fleet target, for the alias.