Introduction to denial of service attacks
A Denial of Service (DoS) attack, or event, is a deliberate attempt to make a website or application unavailable to users, such as by flooding it with network traffic. Attackers use a variety of techniques that consume large amounts of network bandwidth or tie up other system resources, disrupting access for legitimate users. In its simplest form, a lone attacker uses a single source to carry out a DoS attack against a target, as shown in the following figure.
Figure 1 – A diagram depicting a DoS attack
In a DDoS attack, an attacker uses multiple sources to orchestrate an attack against a target. These sources can include distributed groups of malware infected computers, routers, IoT devices, and other endpoints. The following figure shows a network of compromised hosts that participate in the attack, generating a flood of packets or requests to overwhelm the target.
Figure 2 – A diagram depicting a DDoS attack
There are seven layers in the Open Systems Interconnection (OSI) model, described in the following table. DDoS attacks are most common at layers 3, 4, and 7.
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Layer 3 and 4 attacks correspond to the Network and Transport layers of the OSI model. Within this whitepaper, AWS refers to these collectively as infrastructure layer attacks.
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Layer 7 attacks correspond to the Application layer of the OSI model.
This paper discusses these attack types in the sections that follow.
Table 1 – OSI model
| # | Layer |
Unit |
Description |
Vector examples |
|---|---|---|---|---|
| 7 | Application |
Data |
Network process to application |
HTTP floods, DNS query floods |
| 6 | Presentation |
Data |
Data representation and encryption |
Transport Layer Security (TLS) abuse |
| 5 | Session |
Data |
Interhost communication |
N/A |
| 4 | Transport |
Segments |
End-to-end connections and reliability |
Synchronize (SYN) floods |
| 3 | Network |
Packets |
Path determination and logical addressing |
User Datagram Protocol (UDP) reflection attacks |
| 2 | Data Link |
Frames |
Physical addressing |
N/A |
| 1 | Physical |
Bits |
Media, signal, and binary transmission |
N/A |