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Registers a compute resource in an Amazon GameLift Anywhere fleet.
For an Anywhere fleet that's running the Amazon GameLift Agent, the Agent handles all compute registry tasks for you. For an Anywhere fleet that doesn't use the Agent, call this operation to register fleet computes.
To register a compute, give the compute a name (must be unique within the fleet) and specify the compute resource's DNS name or IP address. Provide a fleet ID and a fleet location to associate with the compute being registered. You can optionally include the path to a TLS certificate on the compute resource.
If successful, this operation returns compute details, including an Amazon GameLift
SDK endpoint or Agent endpoint. Game server processes running on the compute can use
this endpoint to communicate with the Amazon GameLift service. Each server process
includes the SDK endpoint in its call to the Amazon GameLift server SDK action InitSDK()
.
To view compute details, call DescribeCompute with the compute name.
Learn more
Server SDK reference guides (for version 5.x)
For .NET Core this operation is only available in asynchronous form. Please refer to RegisterComputeAsync.
Namespace: Amazon.GameLift
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public virtual RegisterComputeResponse RegisterCompute( RegisterComputeRequest request )
Container for the necessary parameters to execute the RegisterCompute service method.
Exception | Condition |
---|---|
ConflictException | The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request. |
InternalServiceException | The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period. |
InvalidRequestException | One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying. |
LimitExceededException | The requested operation would cause the resource to exceed the allowed service limit. Resolve the issue before retrying. |
NotReadyException | The operation failed because Amazon GameLift has not yet finished validating this compute. We recommend attempting 8 to 10 retries over 3 to 5 minutes with exponential backoffs and jitter. |
UnauthorizedException | The client failed authentication. Clients should not retry such requests. |
.NET Framework:
Supported in: 4.5 and newer, 3.5